Match Dungeon
Memory match your way through an endless dungeon. Gather loot, fight enemies, level your stats to reach lower and lower levels.
Mechanics:
- Revealing cards costs stamina. If stamina is depleted revealing cards costs life instead.
- Revealing a match clears the pair from the dungeon, and grants a reward - for instance, matching a pair of chests gives you a random item - typically meat or swords.
- Enemies attack when revealed whether they are matched or not.
- Locked doors can not be matched! Find the key first!
- If you have a sword when attacked you defeat the enemy without taking damage and get a reward, but lose the sword. If you do not have a sword, you take damage.
- Red potions replenish some life.
- Meat replenishes some stamina.
- Portals in the dungeon can lead you back to town.
- Gold and skulls can be spent in town.
Status | In development |
Platforms | HTML5 |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Author | cricketHunter |
Genre | Adventure |
Made with | Phaser |
Tags | Roguelike |
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